Professional work - The Breach Studios: The Harvest - Temple assets
In the past year I had the opportunity of working in The Breach Studios in "The Harvest" with a small team of super talented people. As a environment artist I had the plesure to wokr in the first landmark, The Temple.
Here are some of the elements, mostly stone, rocks and metal. They Were built with modularity/reuse in mind for another landmarks.
I work closely with the Lead 3d artist Adrián Scolari, my fellow worker Mark Lozano and the tech artist Oscar Sanz, all the concepts were from Pedro Veloso.